
Next up
This attack is heavily RNG dependent, so I might change it later to make it fairer.
Also, I need to find a better way to record the gameplay, because the audio is really delayed.
Originally, the blasters were going to track your position, until I realized it was much harder to dodge it while it stayed at the bottom. So, this is the version I went with.
Also, see if you can guess what the next attack will entail.
Trailer for Underfell - Amathophobia
Be there tomorrow. (Also, I know it says August 25th, I screwed up the date, it's actually the 24th)
yo
Saturday. It will be revealed.
DELTATRAVELER - v3.1.0 Preview Build 6
6 Days Left.
This is the part where you get a small break. The music timing is really hard to get with Scratch's system, since sometimes the music is a bit early or a bit late.
storyshift evil asriel phase 2
Almost to the end of the game... Honestly, I'm just struggling with making the ending sequence. Making sure all the timing lines up is annoying.
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