Game
Ren And Stimpy: There Goes The Neighborhood




4 years ago

New Additions to the Game. First off, I added more textures to the game. Then I added a placeholder backdrop for the first stage. Cleaned up the pink in the boss battle sprites, programmed enemies and developed new animations for Ren and Stimpy




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I wanted Haggis McHaggis, the final boss of the game to be much harder than the others in the game, so I started work on him today.

Started a small town in my new Minecraft World. I took this in the 1.1.0 update which I'm stuck on due to my computers CPU. Made a medieval house, small workshop, and a well and still in the stone age (haven't found iron yet) Pretty cool huh?

This is the alleyway scene for a movie I'm making

Sorry for not uploading more screenshots of the game, I got my new computer on Sunday and have been pestering with new game engines like unreal and unity. Here's some development footage of the 2nd level of the game.

Well, got back to making this game after 2 months of preparation. I decided the first order of buisness was to add in the main level textures to the 2nd level Haven't made the backgrounds yet though. LOL

The Main Boss Battle gameplay is completed. Happy Happy Joy Joy!

Before I add the Boss Battle to the game, I wanted to make the demo a little more professional, I added a splash page. I also made a number counter and changed bonnie to frederica to avoid copyright with another user.

Began placing the transmogrifiers and collectibles for the 2nd level

Japanese Tower. (I Think)

The Demo for Ren and Stimpy There Goes The Neighborhood is almost here. All I need is to edit some sounds in the boss battle and implement the story's opening cutscene and the demo will be ready for release. Expect the demo in at least an hour.