



New Additions to the Game. First off, I added more textures to the game. Then I added a placeholder backdrop for the first stage. Cleaned up the pink in the boss battle sprites, programmed enemies and developed new animations for Ren and Stimpy
Next up
The results of my game in the game jam are in, and I did surprisingly well for the jam. I got 5th out of 27th place. Now it stinks knowing that I lost, but still to make the top 5 is absolutely amazing. More updates for the game in the future. working now
The Demo for Ren and Stimpy There Goes The Neighborhood is almost here. All I need is to edit some sounds in the boss battle and implement the story's opening cutscene and the demo will be ready for release. Expect the demo in at least an hour.
Well, got back to making this game after 2 months of preparation. I decided the first order of buisness was to add in the main level textures to the 2nd level Haven't made the backgrounds yet though. LOL
Sorry for not uploading more screenshots of the game, I got my new computer on Sunday and have been pestering with new game engines like unreal and unity. Here's some development footage of the 2nd level of the game.
Another Day Another Starter House
Began placing the transmogrifiers and collectibles for the 2nd level
Loading up new ideas
Started work on the Mr. Horse Boss Battle. Had to change a few things to make the boss battle fully functional. When finished, I started working on the rough sketch of Mr Horse's Graphics Card.
I wanted Haggis McHaggis, the final boss of the game to be much harder than the others in the game, so I started work on him today.
Japanese Tower. (I Think)










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