Fixed a couple of bugs over the weekend, details are in the release notes below. Unfortunately, overhauling the collision system in order to boost performance didn’t go as planned, so there’s no performance boost in this update. I’m continuing to figure out ways to improve performance though so stay tuned.
There are quite a few balancing issues that I’m working out and the next update will focus on these. For one, a couple of the guns are pretty overpowered, especially when combined with certain rage powers. Also, I know it’s annoying that you still can’t skip the challenge progression bars which unlock things in the “You Are Dead” menu. I know people tend to unlock a ton of stuff all at once which can lead to people sitting in this menu for minutes or more. I’m working on that as well as balancing a ton of other stuff not mentioned here within the next few weeks. I’ll keep you guys posted. Thanks again for all your feedback. I’m really glad you guys are liking the game so far :)
-Dave
Release Notes:
Version 0.9.13 July 24th 2017
Fixed a bug where enemies would sometimes not react to being hit by traffic.
Fixed a bug where the “Power Metal Mayhem” and “Drop The Bass” extermination powers would not attract enemies properly if the player was covered in puke when performing the extermination.
Fixed a typo in one of the “Cause Of Death” messages in the “You Are Dead” menu.
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