Game
JICE

2 years ago

New character model in the game, with textures and stuff. Time for a happy spin




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Changed lighting in this part - added LED lamps where the light is supposed to be coming from and fiddled with global illumination a bit more.

Did some more level design this week. Found out that the tutorial tvs broke at some point, while I was improving the interactions system. But if I don't tell anyone that these screens are supposed to show text, nobody is gonna know.. Oh.

Something of an atrium in the middle of an office area.

Sometimes it does feel like this ๐Ÿ˜†

Dreaming of finishing games

๐Ÿฅณ Year recap. Worked on JICE: new meshes, weapons, an NPC robot, dialogues, started level design for level 2. Released a web game and even earned some (small) money from ads. Next yearโ€™s goal: 2 web games and.. a bit more money? ๐Ÿ˜†

Happy new years!

Just jumping around Spaceport, collecting energy

Started working on a new small game for web plarforms. This time it's going to a be a puzzle slider gameplay with retention mechanics around it - progression gallery, decorations as rewards for certain milestones, etc. Maybe some leaderboards.

Working on a small web game; couldn't figure out what was causing it to not connect to an extension. Turns out, GameMaker's latest update wipes a part of index.html - with important data from the extension. At least, it wasn't just me being stupid

Did some progress on the next part of the Depot. This area is going to be a bit less spacious than the previous one.