Next up
Did some progress on the next part of the Depot. This area is going to be a bit less spacious than the previous one.
Moved to version 5.6 of UE, had to adapt to some changes like the enhanced input system getting rid of some things. Still, there were also some changes to global illumination, which fixed a few details for me.
Sometimes it does feel like this 😆
A bit more design of the second part of the Depot level, now with lighting. Needs additional jellies..
Changed lighting in this part - added LED lamps where the light is supposed to be coming from and fiddled with global illumination a bit more.
Polished the side project a bit more. Added sounds, fixed some ui things, added a movement sprite for the sword, made the enemies fade out on death.
Something of an atrium in the middle of an office area.
Just a cover I made for my side game project.












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