Next up
Just a cover I made for my side game project.
Did some more level design this week. Found out that the tutorial tvs broke at some point, while I was improving the interactions system. But if I don't tell anyone that these screens are supposed to show text, nobody is gonna know.. Oh.
Did some progress on the next part of the Depot. This area is going to be a bit less spacious than the previous one.
Started working on a new small game for web plarforms. This time it's going to a be a puzzle slider gameplay with retention mechanics around it - progression gallery, decorations as rewards for certain milestones, etc. Maybe some leaderboards.
Moved to version 5.6 of UE, had to adapt to some changes like the enhanced input system getting rid of some things. Still, there were also some changes to global illumination, which fixed a few details for me.
Sometimes it does feel like this ๐
Will add a bit more lighting, but for now finished with this section of the Depot level.
๐ฅณ Year recap. Worked on JICE: new meshes, weapons, an NPC robot, dialogues, started level design for level 2. Released a web game and even earned some (small) money from ads. Next yearโs goal: 2 web games and.. a bit more money? ๐
Happy new years!
Dreaming of finishing games











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