Game
JICE

3 years ago

New character model in the game, with textures and stuff. Time for a happy spin




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Started working on a new small game for web plarforms. This time it's going to a be a puzzle slider gameplay with retention mechanics around it - progression gallery, decorations as rewards for certain milestones, etc. Maybe some leaderboards.

A bit more design of the second part of the Depot level, now with lighting. Needs additional jellies..

Will add a bit more lighting, but for now finished with this section of the Depot level.

Spent some time on making an adaptive UI for my html5 game in gamemaker. Buttons and pictures now resize and shift if the browser size changes.

๐Ÿฅณ Year recap. Worked on JICE: new meshes, weapons, an NPC robot, dialogues, started level design for level 2. Released a web game and even earned some (small) money from ads. Next yearโ€™s goal: 2 web games and.. a bit more money? ๐Ÿ˜†

Happy new years!

Sometimes it does feel like this ๐Ÿ˜†

Something of an atrium in the middle of an office area.

Working on a small web game; couldn't figure out what was causing it to not connect to an extension. Turns out, GameMaker's latest update wipes a part of index.html - with important data from the extension. At least, it wasn't just me being stupid

Did some progress on the next part of the Depot. This area is going to be a bit less spacious than the previous one.

Moved to version 5.6 of UE, had to adapt to some changes like the enhanced input system getting rid of some things. Still, there were also some changes to global illumination, which fixed a few details for me.