Game
JICE

3 years ago

New character model in the game, with textures and stuff. Time for a happy spin




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Spent some time on making an adaptive UI for my html5 game in gamemaker. Buttons and pictures now resize and shift if the browser size changes.

Will add a bit more lighting, but for now finished with this section of the Depot level.

Started working on a new small game for web plarforms. This time it's going to a be a puzzle slider gameplay with retention mechanics around it - progression gallery, decorations as rewards for certain milestones, etc. Maybe some leaderboards.

Did some more level design this week. Found out that the tutorial tvs broke at some point, while I was improving the interactions system. But if I don't tell anyone that these screens are supposed to show text, nobody is gonna know.. Oh.

Moved to version 5.6 of UE, had to adapt to some changes like the enhanced input system getting rid of some things. Still, there were also some changes to global illumination, which fixed a few details for me.

Sometimes it does feel like this 😆

The small web game I've been making recently is now on itch! Can kill a few minutes of your time if you like swinging swords at stuff.

https://sunnray.itch.io/nervewrought

Did some progress on the next part of the Depot. This area is going to be a bit less spacious than the previous one.

Made a simple comparison table of the most popular asset stores! I was mainly aiming for 2D pixel art, but it is applicable for other asset types as well. Overall, itch io is probably ahead for me, but it is worth the time to set up other storefronts too.

A bit more design of the second part of the Depot level, now with lighting. Needs additional jellies..