We updated our demo with a few concepts we’ve been thinking about for the full build, got greenlit on Steam and we still have two weeks left to lock in the final $1,500 of funding. To those of you who voted for us on Steam, we really appreciate your support over there, thank you! We can still use your support on our Fig campaign too!
![5d0b4aac76434.gif 5d0b4aac76434.gif](https://i.gjcdn.net/public-data/fireside/posts/3/146/223396/media/5d0b4aac76434-pxgabadr.gif)
The demo now features a new mechanic - you can choose between dialogue options that affect your surroundings. Use your intuition to determine what Nyah says to the entities around her. Will she be welcomed warmly here or will her presence cause friction among the watchful spirits of her new surroundings?
![5d0b4ab805157.gif 5d0b4ab805157.gif](https://i.gjcdn.net/public-data/fireside/posts/3/146/223396/media/5d0b4ab805157-5ggq3xih.gif)
This is a really basic version of what we are planning (we’d like to have voice acting for each quote to name one addition), but Nyah’s journey can shift in tone based on choices made by you. There is no right or wrong. Nyah is learning how to be adaptable while at the same time resilient and your intuitive guess at which phrase she will speak helps her to grow into a balanced explorer.
For Example:
![5d0b4aba6cfd7.gif 5d0b4aba6cfd7.gif](https://i.gjcdn.net/public-data/fireside/posts/3/146/223396/media/5d0b4aba6cfd7-j6tyg5bw.gif)
…friction with the spirit world ensues.
Life is not fair and sometimes we make difficult choices. What Nyah says might antagonize the spirits, making her journey more challenging, or it may subdue them, making for an easier passage. We’ve updated the demo to include this new concept and would love to hear your thoughts in the comments!
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