Game
Cyan

22 days ago

New devlog for Cyan.

I don't have much to show so far but if you want some extra information feel free to read it!


PREVIOUS DEVLOGS:

Previous / first devlog here.

CURRENT STATE:

The horror-rpg-template is coming along nicely, the tiled based movement of old rpg games has been successfully implemented and the basics of the dialogue system are now in place.

Speaking of the dialogue system, that part of the codebase will not change much since it was pretty robust to begin with, I'll just simplify the way the events are saved in the events.json file to make it easier to work with for me and anyone who wants to use the source code after the game is done.

FUTURE PLANS:

Once the basic systems are finished I'll start writing down the story of both games to help me stay consistent with the narrative.

ADDITIONAL INFORMATION:

One of the biggest challenges when making any kind of long term project is time, it's something I've always struggled with.

Finding moments to work on my games while balancing the rest of my life is quite challenging for me, but so far this devlog schedule is helping me a lot and I plant on staying as consistent as I can with it.



2 comments

Loading...

Next up

Some concept art for my game!

I finally made an input remapping menu for Cyan!

(This was way harder than I thought it would be)

Some concept art for my horror game!

I've decided to start making Cyan devlogs since I like it when on-development games give me frequent update posts.

So, if you want more information about the game feel free to read the article.

I'm excited to announce that I'm almost done making a private demo for Cyan!

A little doodle!

A little character doodle!

A little speedpaint of my Cyan concept art!

Concept art for a comic I'd like to make at some point.

What could be hiding behind that door?

#ScreenshotSaturday