So since the last update, I have been thinking of ways to make this more interactive and fun and keep people playing. Now, this is hard…Considering I am the only dev of this project & exams are in like 2 months…But, I think I have the idea I was searching for. Now this idea is…different. Much different than the one I got for the original About Space when I was making it for a school project. I am thinking of getting another programmer and maybe an artist on board to help with this. Hopefully I am not getting ahead of myself, but my basic idea for this would be the milky way galaxy, procedural planets, and more…Let me know what you think?
Next up
Path of Kami: The Evolution of the Lore
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Explosive domino effect
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Super Sonic Pixel art.
I hate that stupid cupcake.
(New FNAF Friday show this week) (was sick for the last few days, sorry)
Added the final version of my fishing boat










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