So since the last update, I have been thinking of ways to make this more interactive and fun and keep people playing. Now, this is hard…Considering I am the only dev of this project & exams are in like 2 months…But, I think I have the idea I was searching for. Now this idea is…different. Much different than the one I got for the original About Space when I was making it for a school project. I am thinking of getting another programmer and maybe an artist on board to help with this. Hopefully I am not getting ahead of myself, but my basic idea for this would be the milky way galaxy, procedural planets, and more…Let me know what you think?
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?
Levels' maps.
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
Pigs can push buttons for you!
#gamedev #pixelart #screenshotsaturday
Don't forget to wishlist Toodee and Topdee on Steam!
https://store.steampowered.com/app/1303950/Toodee_and_Topdee/
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669










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