So my Artist thought about creating something more Immersive, something that you could see and actually feel like you are interacting which is why we are now creating a game that is going to be similar to how this game would be but with actual characters and less constant scenarios and more story with choices which will effect the game. Once we think it’s ready we will be either showing off gameplay or release a 15 (or so) minute demo. To give you an idea of it here’s the main protaganist. http://i.imgur.com/koUzFH3.png
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
So here's the first of the zodiac signs i will make for the next weeks.
Update 2.627
New challenges & new effects!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Made my first ever animation.
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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