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Sonic.EXE: Universal Threat
2 years ago

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Working on one of the death scenes.

Did a test animation to see how well I could animate classic sonic

Oh yeah. This game exists. ( Small video of a WIP for Ver 2, also I don't know the minimum system requirements, but it will be recommended to have a RTX 5070 for the best visuals ) Also development moved to Unreal Engine 5.6

Well the game will be 3D again. However unlike other infinity engine games, the game will be reliant on momentum. ( In fact, I deleted the code for the boost so that I can focus on making sonic control the way I envision the adventure controls being)

Knuckles move set will have more combat options than just a punch.

( Still a WIP and stage is a test stage, not a actual part of Knuckles survival rout )

Project Immortality Final Demo Teaser.

( Just a heads up that this has a bit of a lore drop, however it does give better context to the part with eggman after that metal sonic boss fight )

Fine, here are screenshots from demo 3.

Now can you all stop asking how far into development demo 3 is. As demo 3 will be out when it is complete and up to my standards

Remember that chase scene from the Tails saving Rout.

Well hope you like multiple chases. ( It's a WIP, also I gave Infexenite his nose back because I just kept forgetting to remove it )

Still going

Some camera angles