The idea appear in an game jam event of forty-eight hours. At the beginning of the event I had no idea for making, But in the evening I thought in a game like roguelike games (procedural mapping) combined with survival, was a game famous indie for me personally, spelunky.
After the gamejam I updated the game, enemies and more sprites.
I have been thinking in future updates, as:
put new graphics own.
the generation of the map to make more possible paths.
more monsters.
and more tools for our chracter.
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