So it occured to me that using Game Maker : Studio is harder to use than I thought. That is one of the reasons I paused the development of this game. Then I got caught into making another big game (Apart From Reality) so I had to pause the development once again. Then I closed the project and avoided it becasue it was an embarrasment to look at it. Its like admiring your iPhone 4 in 2015. C’mon, It’s 2015. So now I am using the main idea of the game (survive 13 nightmares) but recreated the topic and setting. This has become from an embarrasment of a first game to the prequel of Apart From Reality! RPG Maker 2003 is much easier to work with and I will get done with this faster.
Next up
Chiaki Nanami!
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Showing off player 2 😎
What do you think?
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Double Rainbow!!!
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.
A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?
Where is Spider-man?
for the past 2 days I finally made the first demo build of shurugami
you can playtest now for yourself here: https://gamejolt.com/games/shurugami/605507
tell me what you think!
Sans Dance
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