Next up
It's 8:50 in the morning and i'm working on the game lmao
anyways, since there will be 2 phases, i added a phase select.
also added a way to get into the battle from the get-go, albeit idk if the audio works since i tuned down my volume fully.
Some more progress
Stuff is still W.I.P so
Also at some point I may release a sort of demo for bug testing which might include like 6 turns
Also i need to test the rain and if it lags so...
Again spriters are needed so any help would be appreciated
okay so i lied
I'm not gonna do healing attacks
Or fix that bug
I'll do them
After Phase 1's attacks are complete.
I've started and mostly finished attack 4
Time to move on to attack 5
Easy mode
Third attack finished
I'm gonna take a break from the gameplay and focus on a bug
the bug lets you skip turns which is game breaking (as shown in the video)
and so i will spend a while patching it
Also, i'm gonna add healing attacks later.
guys pls i actually need sprites how do i get them
Ima just do some minor things for now, like a gameover screen or some animations
Last update for today, reworked the first attack just a little to make it harder.
Maybe ill change a little bit about the second attack and the third attack is too luck based for my liking, so it'll be getting a nerf.
Ill probably sleep now, gn :)
Difficulty Selector
It only changes damage, not attacks, i'll make a pacifist (easy) mode if the game gets 30 followers and a true hard mode if like 40 followers in an update
Damage changes:
(read article)
Damn mine's one of the first to come up cool
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