2 years ago

New Logo for my FPS Multiplayer Game BloodZone

The game features Gamemodes, Clans, Levels, A huge Variety of Weapons and Customizations. It also includes multiple Operator Skins and all this in a low poly artsyle.

All this to be released for PC.




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New Models we're acquired for Development, there will now be triple amount of Operator Skins, Huge variety of maps and props. Plenty of Vehicles to use and more Visual Effects to use!

3 new Maps created for BloodZone. 2 contain Gamemodes similar to COD like TDM, FFA, Kill Confirmed, Demolition, and CTF. And 1 contains a gamemode like Battlefield which is the Domination Gamemode. It will also include Destrucive physics.

Returned to making BloodZone again

Welcome the 4 current Operators of BloodZone: Vanguard Company.

Vanguard Trooper

Cold Assault Vanguard

Reaper Conscript

Death Reaper

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

I was bored, so... ManutKat.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Alone Together....

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)