I know it has been a while since I updated the logo, but I thought I should update you guys just in case it went unnoticed. Anyways today I Imported the idle animation into the game and have noticed a few of the things I should fix. Once that is finished, I will work on the second jumpscare. Unluckily this is finals week for me, so I will be a bit sidetracked. May have proximity begin making devlogs as well.
Next up
It's a bird, it's a plane, it's a Unicorn named Dave?
Lore
#RaiseTheRoof The games walls have been fixed and we decided to throw a party! YAY! We have released a new picture for you and in the next devlog there will be lore and lore and more lore and smore lore.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Demonstration of the spells and their effects :)!
Terraria










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