Next up
I was thinking of adding three map categories: one for ST3, one for ST2, and one for custom maps, which would be new maps like "BackRooms, Bunker". What do you think?
There is nothing related to Nightmare Shadow.
I'm Just Testing... Uhmm Maybe?
chat, new mechanic added to the game, and yes, it is not the Custard tracker but rather a Stamina system, the Player runs faster by pressing the Q key, I will show you how it works in this video.
Added Chapter 0 Loading Screen - Prologue
small things added, Improved CameraBob and also WeaponSway, when you are running or walking the player's arm will move this has been improved, LightFlicker was also added, which is basically when the Monster is close to you the flashlight light will blink
Small Change, added to MainLand (Night) - TinkyTank and Custard Facility (Night), changes between Maps: Custard Facility (Day and Night) - Day/Guardian, Night/HeadLess Dipsy.
Back to development after 4 days, sorry, I'm busy with school and personal things, so it might delay the game's development and allow me to release some updates or patches.
I added an option for you to change the color of your character and even the material of the character's body, this will be applied in Collect and Survival Mode, and the Color is Saved if you close the game or leave a Match.
What long hair!











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