Game
JICE

3 years ago

New mechanics are ready, but now it is time for some renovations to make the demo level more fun to run around in!




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Something of an atrium in the middle of an office area.

Moved to version 5.6 of UE, had to adapt to some changes like the enhanced input system getting rid of some things. Still, there were also some changes to global illumination, which fixed a few details for me.

Ditched baked lighting, trying lumen now. Surprisingly, it doesn't seem like it takes up that much more performance compared to the previous setup - with a few tricks for optimization, at least.

Just jumping around Spaceport, collecting energy

Sometimes it does feel like this 😆

Dreaming of finishing games

Will add a bit more lighting, but for now finished with this section of the Depot level.

Did some progress on the next part of the Depot. This area is going to be a bit less spacious than the previous one.

Working on a small web game; couldn't figure out what was causing it to not connect to an extension. Turns out, GameMaker's latest update wipes a part of index.html - with important data from the extension. At least, it wasn't just me being stupid

Did some more level design this week. Found out that the tutorial tvs broke at some point, while I was improving the interactions system. But if I don't tell anyone that these screens are supposed to show text, nobody is gonna know.. Oh.