I kinda gave up for awhile on this game due to me not having a animator or modeler.. I tried learning blender and i don’t like it as much as Maya cause at least i can use Maya without any problems besides animation which i kinda found a solution to. What I’m doing is saving a rendered image 1 by 1 and putting them in frames. I made 1 test one in like 10-20 minutes it wasn’t very good, but probably better then a lot of fnaf fan game jump scares where its just a single image with a negative filter on it. Also if you noticed i updated the build. Sorry but u cant play the office part of the game anymore. On the other hand there is a new menu screen that after a few tweaks to it like rearranging it’ll look close to what you see. I will probably post a GIF of my first jump scare test you guys can see what im trying to go for. Thank you guys for the support i hope you all will enjoy this game when its out.
Next up
Work in progress sprite update :0
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Runestones: from concept to in-game model🗿
Shadow The Hedgehog X pixel art
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
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