Game
Draw Dammit!
9 years ago

New more appropriate description


The game before had a pretty lame description that was rushed and never felt right, but now that I have some spare time I finally wrote something that conveys the whole point of the game much better. Much better. Munch Beter. Mench Bether. Munt Beaver. Mundane Beaver. That’s it!

No but seriously, check out the new description, then play the game*.

*its more like software, but fuck it. It’s a game.



0 comments

Loading...

Next up

Making my own virtual art installation, but first need a venue

Been making mods for #Bonelab lately, feel free to check out my various avatars and such https://mod.io/g/bonelab/u/stevenhehimhis

Gonna be showing off Payment, my AR thing I made recently live at the Micro Beaf this Thursday in addition to a lil' interview. If you want to check out some cool animations visit the www.youtube.com/@beaf_fest Youtube channel for more info.

I'll be at DU Arcade this Saturday the 27th. If you're in Colorado, come on down to this free event full of awesome indie games from a bunch of cool folks.

Photogrammetry models typically have too many polygons to flood an entire basement so here's a little tutorial to keep them in check for high end performance on potato devices.

New retoppo tutorial on my YouTube channel

Just for fun I'm making a free first-person interaction toolkit, basically a walking sim template for 03DE and I need some feedback on what mechanics you'd expect in a package like this. What do you think I'm missing or should add?

a lil' update, for the past two years I've been making e-card games for loved ones and now you can play all of them. Some are more gamey than others, and some are almost impossible if you aren't the person they were made for, enjoy?

Any indie devs in Taiwan who didn't get to make it to the games showcase in Yuanshan this past weekend? I'm here for another three weeks.

New thing out, check it out if you'd like :3

Just released an open source first person interaction toolkit. If you want to make your own walking sim adventure game, this is a great place to start! https://github.com/stevenharmongames/O3DE-FirstPersonInteraction…