(like I mentioned in the previous post)
I've been wanting to change the game's name for a while now, But I couldn't really figure out what i wanted to change it to, recently changed it to "Specter: Hunter" as you may have seen,
Now it'll be renamed to "PHANTOM"
My Reasoning:
I wanted to change it to something more creative, that stands out more.
And while I really did love the SPECTER Logo, i felt like it didn't really fit the way the game is turning out.
I feel like the new name and logo fits the project much better as well.
Next up
really happy with how this game is turning out. Hoping to have it ready soon!
New update coming up! • Major lighting & reflection improvements • Reward increases • Shadow pop-in fixes (Ghost Ship) • Updated Logo & Gamejolt page No specific release date yet, but i just need to optimize the file size a bit, and do some bug tests.
Diner Update 2 - 120 Interactions, Building finished besides the Kitchen
..
New Map: The Cave, now in development.
Everything related to this game is now being moved to Steam, and more teasers will be posted to my Discord when they're ready.
Wishlist Here: https://store.steampowered.com/app/2462440/PHANTOM/
Join my Discord here: https://discord.gg/fA4JRVCVb4
Nights 1 - 5 are nearly complete. Just some things I gotta tidy up & playtest. Jumpscares & poses are finished, and the nights have already been balanced as well.
Just some scrapped renders. was going to be used for death screens.
.
My new FNaF game: DELIRIUM is out now!!!
~40 minutes of playtime
Developed over the course of 8/9 days.
A classic FNaF experience. Made for those who have experience with FNaF 1 - 4.
Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.
When to expect it: No time frame yet, likely a couple months out.











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