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There hasn't been much progress in the last two months, the only thing I can share with yall is this piece of concept art of one of the new plants
Silver-Bot
I recently made a map design that I like, finally. This will be FNaS 404's camera map
PvZ: City Invasion (Beta) - Level 1-2 Demo video (with mixed languages cause multiple language support is still a wip) Join PvZ CI's Discord server: discord.gg/tBD3hnCpT4
NEW BANNER Drawn by: @MarineBlue ![]()
Speedpaint: https://www.youtube.com/watch?v=A6Y2lFjDWLc PvZ CI's Discord Server (More frequent updates): discord.gg/tBD3hnCpT4
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
After 4 months of nothing, here are some sketches of some characters for the game
he hates that hedgehog
More.
We're all used to the typical animatronic. Mindless, predictable patterns... But what if an animatronic learned from your movements to evolve? Things might get more complicated. Tails is the slowest of the group, but his intelligence is sky-high.











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