Game
In The Name of Cheese
5 years ago

New plan for devlog updates.


I plan to split them up into two different types of posts.


Weekly Major Updates

Every Saturday I'll try to provide a substantial update on the game's progress, including either a video or screenshots showing off what's been finished within the week, or at least made significant progress in.

Random Minor Updates

Throughout the week I will occasionally provide a brief description of an element I'm working on, and maybe a work-in-progress sprite if applicable.


Let me know what you think!



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Happy pride month woo

In The Name of Cheese has been released!

Thank you all for following along with my little project, hope you all enjoy!

Forgot it was #screenshotsaturday. Finally got the title logo, finally fleshing out the Blank Space, and working on some story bits.

Provided without context.

The trailer is complete!

It will be published at launch, which hopefully won't be too long. The only thing keeping me is a few music tracks.

Development on a trailer is underway, and hoping to have the game out by the end of the summer at the latest!

Getting close to the end. One more stage and a boss to go.

Death now has a little more flair to it.

Nothing like big red text that stares you in the face and tells you that you lost.

Guess what? I'm one of the members of the upcoming charity event Prismathon happening April 4th through 7th! I'm so excited to be doing this, and I hope to see you guys there!

https://twitter.com/prismathon