Sometime later, the game’s name shall be changed to something a bit more original! …but don’t expect that the name in-game shall be changed anytime soon. I want this game to stick to the canon as much as possible, and I believe changing it in-game would be rather… un-canonish in my opinion. So, there you have it!
v0.2.0 is almost ready to go! After I make the SAVE functions work in the game, it will be released, and THEN the real fun will begin!
Speaking of releasing v0.2.0, that will mean the engine for my game will ALSO be released not long from that time, for all GM:S 1.4 coders to try out!
I am not alone in the development! Two people have the potential to work with me for the game! I will not tell you their name though, until v0.2.0 comes out. (Hint: those people are on Undertale amino)
Now that you’ve seen it all, good day!
P. S. I just felt like releasing the engine, especially that there’s no really good Undertale Fangame engine I would use other than, say, Rickyg’s, which is already removed by the way.
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