Most of the progress made on this newest playtest was in November/December 2020. Due to work/life events progress was paused for the most part this year.
One recent change is the code for bullets interacting with walls. Previously if you were to fire the handgun where the bullet would "start" from inside of a wall, it would delete immediately. I've changed the code so bullets won't delete when firing inside of a wall, but when they touch another wall they'll delete as intended. It works based on a counter on each bullet, so if you fire close to but not touching walls, the bullets should delete themselves as expected. Still needs more testing and I need to modify all of the actual invisible walls on the map to account for this.
All in all, this is more of a "hey this isn't dead" update. Progress is going to be pretty slow for the foreseeable future, but hopefully not zero.
0 comments