I'm happy to announce the new release of the game is out now! This Post-SAGE October release adds in improvements to some sprites, level design and gameplay, as well as a brand new track for Evergreen Forest. Many problems raised with the SAGE 2023 released have been addressed in this build and I recommend you play this over the SAGE build.
Next up
Glacial Caverns gameplay
Sonic OSX Framework has been Released!
While I was testing out the new tiles for this level I decided to play with the wall collisions turned on and it has a pretty interesting effect. Using Van for this clip
#indiegame #gamedev #devlog #gamemakerstudio2 #furry #pixelart #sonic #mortalkombat
Working on some new tile sets for each existing level in #veredilia to improve the optimisation and performance. Hope to make some new level design improvements as well.
#indiegame #indiedev #gamedev #devlog #gamemakerstudio2 #furry #pixelart
Unleash the powers of wind and speed with Rein the Caribou in Veredilia: The Sacred Forest!
Devastate your enemies with stylish wind blade combos that will send them flying to their bloody demise.
Wishlist on Steam: https://store.steampowered.com/app/3609380/Veredilia_The_Sacred_…
Messed around in the game and did some infinites with Toronto. Should infinites be kept in?
#veredilia #gamemakerstudio2 #indiegame #devlog #pixelart #furry
Releasing the source code for my old Sonic fan games
Decided to change the look of Coal Mine Foundry as well. So far looks much better and more detailed than the original. Not much to show here but here's what I have so far.
SAGE 2023 + New cover art
Coming soon to HTI's Indie'd 2023...
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