Game
Petal To The Metal
1 year ago

New PTTM update should be up shortly. Almost every mechanic has been added back to Lilly's moveset by this point, with the exception of the Drilldive, which will be added in the next update.

Once that's done, Lilly will be fully functional!




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Tis the season

Here's a comparison video between the original GMS build, and the Godot port I'm working on. There are still a few things that need to be added, but for the most part, This is how it's going to look/play. My goal was accuracy, with slight improvements

Hello! I've been taking a break from this project, and focusing on other things. Just checking in. I will continue development once I'm ready. I've learned a lot since starting, but it's a lot of work and I don't wanna get burnt out. Thx for patience!

Time-lapse of the Hallowe'en sketch:

Spooky season is upon us!

Character portraits of the 3 main characters! (Left to right, Venus, Lilly, Kat). I rarely show off the other two characters. Just note that they're simply supporting characters and won't be playable.

Potential Health/stamina meter:

I've begun adding backgrounds to the test area. Here is a glimpse at how it looks. I've made some slight adjustments to all of them, the main one being color I've also added some lighting effects. below the forest is slightly darker than above the trees

boulder physics in Godot build. An improvement compared to the GMS version, as Lilly can stand on top of it while it's moving.

This fighting game has an interesting roster...