I’ve gone ahead and added another release! This should remove the requirement for the Visual Studio 2013 redistributable requirement, and includes many new changes, though most are behind the scenes. If you are interested in me continuing this, feedback would be welcomed, as I have ideas on how to further expand this, but want to make sure it’s a game people like before I invest a whole lot of time into it.
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Terraria
My D&D art for my family so far (WIP if you couldn't tell)
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Coming Soon...
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)










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