The main stage gimmick for the new stage has been coded, but development has been a bit slower as of late, for various reasons.
Development should be speeding up again soon, though, so hopefully the new stage will be done fairly soon!
The main stage gimmick for the new stage has been coded, but development has been a bit slower as of late, for various reasons.
Development should be speeding up again soon, though, so hopefully the new stage will be done fairly soon!
...?
Oh, did you think this was dead...?
...nah, but it was on hiatus.
I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...
Improving the sprite-work for the umpteenth time... this shows the Depth Drone's stage
Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.
Weapon combining? What is this madness? (Animated GIF)
Improving the sprite-work for the umpteenth time... this shows the Mining Drone's stage (note that the gems aren't done yet)
SPAAAAAAAAAAAAAAAAAAAAACE!!!!!! (Well, a moon base tower, at least...)
So
i may or may not make an full art of some person or i may just leave this like that-
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Update 2.627
New challenges & new effects!
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