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Attempting a hard hole (64 attempts).
There is a conveyor belt button, if anything presses it, the conveyor belts shut down.
3 powerups for minigolf.
2 Players VS grey and brown tanks.
Introducing multiplayer battle mode in minigolf.
Objective: get the most stars before someone goes into the hole.
Player 1 (left) wins for having more stars despite Player 2 being the one going into the hole.
I created AI players for PvP mode.
It will choose a random nearby target and try random methods to reach it.
The random item 3d model (battle mode only).
It gives you any powerup or nothing, or it affects the arena with something like (nearly visible blocks, slow-mo, lava floors, or swap players' locations).
In water, your powerups are disabled but you can shoot as many times as you want and you won't get strokes from doing so.
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