Game
Tale Fortress

4 years ago

New Stone parts for the Fortress and Wooden Fences! Fences are useful to keep gnomes and enemies away, but the wolves can jump them.. Use the hunter to control the area.




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Fun with 2.5D voxel lol.. 3640x3640 in Y axis Need more rendering touches! computer is as hot as a smash announcement. Testing soon a new system :)

SURPRISE! Ghoul Fright's survival demo is coming to Steam, fight hordes of Ghouls with your bare hands!! Here's some of the progress, the game is a mix of Killing Floor and Grabbed by the Ghoulies!

Fixed some 2.5D voxel offsets so it is more pleasing to the eye. "The edges of each fort piece get a random position so it creates different illusions, for example to make a tunnel that feels like a 3D space"

New face reactions for player's character! These exist to show the player's current status "Fighting, Attacked, etc"

I made the terrain even more adaptable to your fortress. It was kinda hard but it is more playable now, also i totally finished a good save/load system for your world.

Finishing a Ranking system for players, 5 medals for now. Tale Fortress for the moment doesn't have an ending, you earn experience from your pigs and after they die the ranking stack with your team progress. PD: Im releasing a Patreon soon :]

Preparing the Ghoul beating for everyone, introducing a new demo "Including 3 starting power attacks of your choosing, 1 final boss & passive crazy items", stay tuned folks! Demo will go live at gamejolt too!

Keeping the progress, cool surprises on the way, shop keeper weird mage dude, more weapon props too "lamps, pictures, basketball balls, etc", there's me beating a skeleton (for the 0825th time).

Vintage Mode added

Hunterobics! The knife can be used as a landmine, you drop it and teleport into it for dealing damage on the area. "I LOVE Katarina character.. i miss her lol" The idea is to Roleplay with your pigs and do tasks, the hunter is the aggresive one.