I added in a new enemy and changed the first enemy a bit. I also made it so that you die when you collide with an enemy. I might take that last part out; one of the enemies comes up from behind you, and if your sitting in the middle of the bottom of the screen, you’ll have no idea why you died.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Terraria
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
it happens
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.










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