14 hours ago

NEW SURVIVOR SPOTLIGHT: ENGINEER


COST

375$

STATS

Health

90

Sprint SPD

23

Walk SPD

8,5

Stamina

100

Stamina Drain per second

14

Stamina Regen per second

17

MOVESET

ABILITY 1: SENTRY GUN

- Upon Engineer placing it, SENTRY GUN rises for 4 seconds. (You can accelerate this process via your wrench.)

- When built, it slows down the monster when detected them.

- At 3rd upgrade state, it can shoot with the rockets stunning them for 2 seconds.

- SENTRY has 3 upgrade states making it slow down more the monster.

- COST: 200 metal.

- COOLDOWN: 20 seconds

ABILITY 2: DISPENSER

- Upon Engineer placing it, DISPENSER rises for 5 seconds. (You can accelerate this process via your wrench.)

- When built, it heals the nearby survivors and generate the metal (only Engineers).

- DISPENSER has 3 upgrade states making it healing the survivors faster and generating more metal.

- COST: 130 metal.

- COOLDOWN: 15 seconds

ABILITY 3: TELEPORTER

- Upon Engineer placing it, TELEPORTER rises for 6~ seconds. (You can accelerate this process via your wrench.)

- Two TELEPORTERs have to be built to functioning.

- When built (two of them), it teleports from A to B points in wind-up of 1 seconds and it have breaks every 2 seconds.

- TELEPORTER(s) have 3 upgrade states making it teleporting faster by 0.25 seconds and also making its break time shorter by 0.5 seconds.

- COST: 50 metal.

- COOLDOWN: 15 seconds

ABILITY 4: WRANGLER

- You can controll your SENTRY while using it.

- You can aim and shoot wherever you want.

- Upon hiding it, your SENTRY will be deactivated for 2~ seconds.

ABILITY 5: WRENCH

- WRENCH is very handy for building, repairing and upgrading his constructions. He needs metal for that.

- COOLDOWN: 0.3 seconds

PASSIVE 1: METAL

- It's Engineer's core ability. It's needed for repairing, building and upgrading constructions via his wrench.

- You can find them via finding them around the map or generating them with your DISPENSER.

PASSIVE 2: INTELLIGENCE

- Engineer can complete tasks easily and the task progress fills up faster and effectively.



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