Next up
..
...
New development images
So, for the past week, I've been working on this project from scratch, in Unreal Engine 4 this time.
Trapped
Springbonnie's Materials have also been updated and improved.
Early teaser for the reboot of Fazbear’s Fright Attraction. More soon
Here's another work-in-progress room. I've been slowly working on the environment and camera positions.
It Watches
In The Dark













2 comments