Next up
I was commissioned to do the whole game design of a Minecraft Prison server. Here's some concept art about the guards in game.
It is mostly inspired from The Escapist, concerning the interaction with NPCs.
Some more #conceptart for #PhaserDream #Gamedev
Concept arts for a Quake-like FPS of my conception.
The references aren't made by me of course.
Animation demo to show how the shield in #PhaserDream works. It have a lot of small pieces so it was complex to make it right. #Gamedev #Conceptart #animation
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











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