Next up
It's out! I gave myself a month to create this game (which became 1.5 months after early access) as a way to speedrun learning Unreal Engine 5, since I hadn't used Unreal before. But this went from a practice project to something I am truly proud of!
1.5.3 of Observation at Freddy’s is out! 2 new modifiers and a boost in performance. If you were having difficulties running the game before, try it again!
This was from day 2 of development! The game has come a long way, but stay tuned. Next update is going to be a big one, had to change the maturity rating for it.
Players keep saying Freddy is too confusing and too difficult. So I’m canceling Observation at Freddy’s and announcing my new project: Five Freddys at Observation at Freddy’s (Director’s Cut).
(jk freddy has been nerfed, should be better now)
Story update! Decided it’d be too difficult to piece the story together from the current clues, so I added some additional evidence.
- Story-related end screen messages
- New night 5 phone call
Smaller update, mostly a bug fix with View Pizzeria. BUT there is an additional canon anomaly and additional info in the newspaper!
Edit: Forgot to shift Foxy's model back after that Freddy post lol, get limited time Foxy Freddy before it's fixed
Jumpscare extras are in! Just gotta go a little OOB haha
New update! Nothing too major, mostly small lore additions, visual bug fixes, and additional tips. Should be easier to learn the mechanics now.
Also, if you didn’t catch it, David Baron streamed the game yesterday! https://youtu.be/UpG3oAFv6WY?si=UtfeZ_jHl5jlzOvK
Update:
- Free cam available once you've beaten night 5!
- Added tips at the start of the night
Important update: Monty is gold. That is all
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