-GENERAL-
ADDED A NEW PLAYABLE SECTION.
Gao is no longer completely immune to Fallen.
Increased Gao's resistance to Off Balance.
Reduced Gao's Max HP.
Micheal will no longer steal 6th Sense from Koo.
Fixed some skill descriptions.
Tuned down the crits.
Added Vehicle.png to the game.
Increased Brad's resistance to stun.
Added Status Effect Guide
-CLINT MOSS-
Buffed Flame Pillars' damage and increased the cooldown by 1 turn.
Tight Squeeze will deal more damage to Paralyzed enemies.
Bull Stance will slightly heal more SP.
Increased Rando Bomb's recoil damage.
Slightly nerfed Buster Punches' damage
Slightly nerfed Burning Tackle's damage.
Defensive and Offensive plans will not be removed upon KO.
Increased Snake Sweep's chance to inflict Off Balance.
-KOO DRAGONHEAD-
Slightly buffed Mass Prayer's healing; it now cures DoT status effects and reduced it's cost.
Nerfed Koo's Warmth.
Added a new skill to Koo that inflicts Frostburn.
Koo's mask will grant him the passive state Unmovable which he used to acquire by reaching 100 TP.
Blood Linked party member will benefit from Energy Drain's healing.
Reworked WILL (The more WILL you have, the more healing you'll receive from Energy Drain and Mass Prayer)
Poison Powder will hit all targets.
Hell Raiser costs 99 WILL.
-FLOAT ZIGGLER-
Flapping will make Float act twice.
Steel Mind will remove mental debuffs.
Buffed Delta Air Strike's damage, increased its chance of inflicting Bleed, and reduced its cost.
Float gains max TP after using Command.
Changed Meditate to Deep Prayer; Heals one party member. Heals more if targets Koo. (Lore I guess...)
Lowered Command's chance to inflict Weird and increased the chance of inflicting Rage and Diligent.
-MICHEAL WATERS-
Buffed Low Blow's damage.
Gave Micheal a skill to inflict Fallen to one enemy.
Slightly Increased Homerun's chance to inflict Pissed and Confusion.
Slightly reduced Micheal's skill costs.
Slightly increased Knockout!'s success rate.
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