Game
vs. CPU
11 years ago

New version, new level!


Finally, I managed to work on my game for longer than an hour in a whole day. I managed to add a bunch of new features, re-design the levels and balance the difficulty.

Changelog

  • Added level 4.

  • Added shield function (Z or Right click on level 4).

  • Added a “flash” effect when player dies.

  • Added a crosshair that shows where the enemy will spawn.

  • Changed level design, made them easier.

  • New type of platform.

  • Added debug feature to skip levels (1,2,3 or 4). May cause bugs.

  • Balanced the game difficulty.

Enjoy!




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