It's has been a while, hasn't it? Rest assured that Nestronomus' development hasn't stopped!
Actually, I've done quite a lot in 2 months. The new update will drop soon, I can't wait to let you try it.
Meanwhile, here's a sneak peek!

News about Nestronomus!
Next up
A few great changes are coming on version alpha 0.8.13!
Welcome to my page! Currently developing a RPG oriented type of game in Unity! (Current name is TS2020RPG) Stay tuned for future updates!
Made some great progress today! Enemies can apply debuffs to the player or they can buff their allies!
Also, the player can now see their current buff and debuff under their character's feet.
Nestronomus Alpha 0.8.14 will bring more quality of life changes!
Second update of Nestronomus, Alpha 0.5.0. Give the game a try and let me know what you think!
Back in action
Hey! Took a break for work and studies, but I developed up a project called "dark" for an exam.
The project itself is finished for the exam, but got kinda attached. I'll probably keep tinkering with it. It's named "Shadow Touched".
Hey everyone! It's been a while!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity










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