5 years ago

News about Nestronomus!


It's has been a while, hasn't it? Rest assured that Nestronomus' development hasn't stopped!
Actually, I've done quite a lot in 2 months. The new update will drop soon, I can't wait to let you try it.
Meanwhile, here's a sneak peek!



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Welcome to my page! Currently developing a RPG oriented type of game in Unity! (Current name is TS2020RPG) Stay tuned for future updates!

Made some great progress today! Enemies can apply debuffs to the player or they can buff their allies!

Also, the player can now see their current buff and debuff under their character's feet.

Hey everyone! It's been a while!

Second update of Nestronomus, Alpha 0.5.0. Give the game a try and let me know what you think!

Nestronomus Alpha 0.8.14 will bring more quality of life changes!

A few great changes are coming on version alpha 0.8.13!

Back in action

Hey! Took a break for work and studies, but I developed up a project called "dark" for an exam.

The project itself is finished for the exam, but got kinda attached. I'll probably keep tinkering with it. It's named "Shadow Touched".

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?