Game
BioFuse
2 months ago

News Update - 35 Version 1.7.1 Released


Had a few oversights, but got it done in the end.

		
			1.7.1

- Fixed a missing operand issue when failing a flee for the first time.
- Added hidden command in the battle menu as non-debug mode specific entires, even though its totally for debug
- Tweaked Bot Buster damage from 85 to 100.
- Altered non-critical game text.
- Fixed taking a nap not removing the Corrupted status effect
- Removed "options" menu, replaced it with direct access to save instead of jumping into a deprecated page left over from 1.3.0
		
	


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News Update - 39 BioFuse 1.8.2 Released (Fixes Win11 support)

This is indev version 1.0.7 so far. I need to add much much more logic to the inventory system I've got, it's still quite young. Just showing that I'm still here... ish?

Tfw you haven't posted anything in months

What's this mean

I finally figured out how to make an infinitely scaleable map navigator. Little crude in the gif itself but nothing a little polish won't fix.

So. Does anyone think this beaver is dead or no.

Nearly forgot to show what my recycle bin looks like.

Satisfying.

Trick or treat my dudes.

It's irritating to have a bunch of posts on a devlog right? That's why I use my profile to drop misc. leaks lol.