Game
BioFuse
10 years ago

News Update #7 - Inventory..? What!


Yeah man. I’ve actually used arrays to my advantage and coded a VERY simple inventory. It can be edited any time in-game too! This is just one of many strides i’ve taken in c#!

5d0bf6cbe8b79.png

Look at that! I am very proud of myself for this. :)

This also means that I am getting knees deep into code and getting migrains from typing else too many times. Also! The inventory can be edited like so

Inventory[1] = "Fish"; Inventory[2] = "Rapix's keyboard."; and so on and so forth!

See ya!



0 comments

Loading...

Next up

So. Does anyone think this beaver is dead or no.

News Update - 42 Github Repo & More

News Update - 39 BioFuse 1.8.2 Released (Fixes Win11 support)

I'd say the weirdest game I've ever played (and it's a COW to run modern day anymore, let alone back then) is Armed and Delirious - AKA Granny in Germany and iirc Dementia in Europe. Seriously, it's wacky af #GJAsks

#GameJoltColors24 Look at you go, Popcorn :)

how it feels when you're playing warioware and the Catch the Cubes gamemode shows up and there's the one scout perfectly matching your inputs and stealing all the cubes

#InayahWishlist Look, Papa Jolt, I did a quest today!

Tfw you haven't posted anything in months

Satisfying.

This is indev version 1.0.7 so far. I need to add much much more logic to the inventory system I've got, it's still quite young. Just showing that I'm still here... ish?