< DUCKLIS STUFF >
During the making of Ducklis, his attacks were changed drastically. His normal attack is now a Pistol instead of the Wrench, and his rage is now a Shotgun instead of a Sentry.
< DUCKLIS STUFF >
During the making of Ducklis, his attacks were changed drastically. His normal attack is now a Pistol instead of the Wrench, and his rage is now a Shotgun instead of a Sentry.
Elite Class concept art!
New class concepts for v0.7.
Yes the development for v0.7 has begun, somewhat.
Far over, the misty mountains hold...
A tower, someone's abode...
The birds go through, the bamboo...
To see what lies atop...
PROGRESS UPDATE FOR MEET THE CORPORAL
Y'all probably didn't ask for a progress update, but here it is anyway!
The animation is about more-than-halfway done; all that's left is animating Corporal's killing spree and the last part of his drill.
BLOODSEEKING GHOST
This might be my favorite class concept yet!
Behold: Banshee as the Bloodhunter class!
- v0.6 NEWS! -
MATILDA, THE DIVINE DRUID
Behold: my new class concept for Matilda, the Divine Druid!
Her stats are below!
GOD DAMN, I KEEP FINDING GLITCHES FOR BOMB HOLY CREPES!!!
The Knight's Concept Art & Stats!
I'm making King Pig's sprites now — this is one of them.
Don't ask why this is one of his expressions; all I did was edit a preexisting one.
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