Game
Five Nights at Sonic's: Next Generation REGENERATED (Unofficial)
5 months ago

NGR Act 1 Classic - Patch 1.0.8


..Balance changes? There's no way..

  • Nerfed Clone Tails' speed, his previously-normal speed is now used for his speed with the "Cranky Fox" challenge activated.

  • Fixed the mention of stars in the Survival Mode menus.

  • Nerfed Survival Mode power boost. (12% Power every 15 seconds > 6% Power every 20 seconds) Camera Battery's boost (if enabled) is unchanged.

  • Nerfed Custom Night challenges: Mario World & Fast Food Diner

    Clone Mario's A.I. has been changed from 15 to 13 (MW)

    Clone Yoshi's A.I. has been changed from 18 to 16 (MW)

    '15 Golden Sonic's A.I. has been changed from 17 to 15 (FFD)

    Shadow Sonic's A.I. has been changed from 19 to 17 (FFD)

  • Fixed a bug where you could still click on the Origin Sonic poster's nose (if you had it unlocked) while on the cameras

This patch is also available on itch.io:

https://ryanneohedgehog.itch.io/fnasngregenerated/devlog/1045522/ngr-act-1-classic-patch-v108



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behold;

my final forme

Very productive day.

https://www.youtube.com/playlist?list=PL3tnlVm1RxVQwKAolr12EZ9tr…

The Act 0 Soundtrack is now being uploaded to YouTube, if you want to listen to the tunes, here you go. (Note: Not all tracks will be uploaded to YouTube, not until the game fully releases, that is.)

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I N F E R N O

very important change, yes

I love the idea of adding scrapped content as a neat little secret you can find.

development's going pretty well

What an hyperfixation does to a game dev.

(Doors, doors all around me.)