Loading...
81
Game
Five Nights at Sonic's: Next Generation REGENERATED (Unofficial)
6 months ago

NGR Act 1 Classic - Patch 1.0.8a


This will probably be the last patch Act 1 Classic will recieve for the time being, as we need to focus on Act 0 and since I'm the only programmer in the team, I can't really do two things at once.

Anyways, let's have it:

  • Main "highlight" of this patch: Fixed a bug related to how Customization Options and Skin(s) have a conflict with each other, allowing Regen!Swap Mario (if found) to be used again (Assets done by @SwapThan) (Also, this doesn't mean we're gonna be adding skins from now on. Maybe I will if I ever get WAAAAAAAAAAY too bored.)

  • Toned down the volume of the Survival Mode music during the nights, it's very subtle but it's there.

  • Adjusted the positioning of the UI element for the Arcade Mode score in the Camera HUD

  • Fixed odd spacing in certain pieces of text (Subtitles, Game Over tips, etc.)

  • Rewrote information in a few parts of the Behind The Scenes & Unused Content section as to remove outdated information

This patch is also available on itch.io:

https://ryanneohedgehog.itch.io/fnasngregenerated/devlog/1059638/ngr-act-1-classic-patch-v108a



1 comment

Loading...

Next up

behold;

my final forme

random trivia here's what '17 golden sonic's custom night portrait looks like without the looming shadow on his face

>be me

>change how turning off/on the office fan works in the latest beta

>send build

>2 days later, seeing how quick one of the characters kill you in H.M.

>realize kill timer goes into the negatives

>check code

>the fan.

>the fan broke everything >fuck.

200 followers woohoo

[ [ CAST CALL ] ]

I'm currently looking for a Tails voice actor for the Phone Calls in FNaS 5/Act 0.

Order and Progress

head empty no thoughts

pixels

op t i m za t io n