Next up
I'm melting due to high temperature outside and inside my room, but believe it or not, I started to recode this piece of ****. Also a little note. I have to remove arcade titles now, but I will try to bring them back as update.
Screw Aseprite. I believe in Paint_net.
Somewhen I will release my game. Not today, not tomorrow, but one day... Right now I feel myself like Sergey on image, but I started to rework engine mistakes, that I did, because I didn't know how to work on CTF
Wow. I didn't believe it first, but first trailer (recorded with remaster footages...) already got 150+ views!
Let's hope second will also be a success, with a bit more likes...
Ni hao, comrades!
So, yeah. I record material for gameplay trailer, and today is the day, that I finally managed to emulate Sega arcades with my collection. Next day I will test version indev11, so see ya
Yours, Voland
*hm* *hm*... SORRY WHAT?! HOW MANY GB?!
I just f***ing love Microsoft Defender... In case you wonder, project progress on moment of 2nd of September is... 10%.
I did backup only for menu assets...
Ni hao, comrades!
Trailer is loaded on YouTube, and premire will be on 6th of April at 12:30 (UTC+3)!
See ya tommorow.
So... I've got news...
I appreciate all your support comrades, but I am doing everything I can for this game.
See ya somewhen somewhere, when wind of changes will change it's direction once again
A little bit of fun facts while I can't work.
Original name of project was "Sonic's True Origins" and it was started as an archive on my phone in early November of 2022, but since January of 2023 I work on PC version, and since November 2023 I am here.
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