3 years ago

Nightstar Madness (2019-2020) Scrapped Content


  • Hello everyone, recently I've realised that I have actually never shown what Nightstar Madness was going to be.

    For those of you who are unaware, Nightstar Madness is an old fangame project directed by me back in late 2019. The project went through different concepts and ideas, in the end it got stuck in a loop.

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  • First version of the office (October 2019)

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  • Big remake of the office, this was probably the most iconic version (November 2019)

semi-final_office.png
  • This was one of the latest versions instead, the project was almost completely re-imagined, ideas changed etc. (January 2020)

ruppex_vulpes.png
  • Most iconic version of Ruppex Vulpes (this model was a collaboration between me and @TheresNoSteak back in November 2019)

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  • Felixia Vulpes, probably the character who got the most changes. At first she was supposed to be Xangle from FNaF World, but later on her concept was completely changed (November 2019)

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  • Theo Emily, he was supposed to be Theodore from the novels trilogy mainly for lore reasons (November 2019

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  • Firefly Raito, just like Ruppex this is probably the most iconic version. Oh and obviously there's also Choco the Milkshake with her! (November 2019)

nightstar_endo_01.png
  • Endoskeleton, this guy wasn't an actual character but I think it's worth sharing as it's probably my first finished endo (December 2019)

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  • Band V4, as you can tell from this moment we decided to change A LOT of stuff. From this version Felixia became a red panda instead! (December 2019)

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  • Band V5, this was the latest version of the band. Not my favourite, but definitely a huge improvement from the others. (January 2020)

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  • "Final" version of the logo, at this point the project was called "Digital Breath" instead of "Nightstar Madness". (January 2020)

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  • In the second version of the office I've shown you'd be able to turn around. The original purpose for your office was to be a Workshop, it was directly connected to a Parts & Service room (November 2019)

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  • Entrance, this was one of the only cameras I managed to finish before the big update in December (November 2019)

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  • This is the left side of the final office, Ruppex was going to come into your room from there (January 2020)

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  • This is the right side! Originally it lead to a party room with a secret character, but it was re-purposed as a Storage. Felixia would attack you from there (January 2020)

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  • Restrooms Hall, this was the first camera done for the final version! (January 2020)

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  • Main Stage, unlike others this room was fully modelled, you'll understand why in a bit (January 2020)

bar_area.png
  • Sushi Bar, this is still my favourite camera, though it could have been waaaay better (January 2020)

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  • Dining Room minigame, at some point the animatronics would cut the lights. You'd have to survive in the Dining Room and face Ruppex while waiting for the elevator to get fixed (January 2020)

white_rabbit.png
  • White Rabbit, a sort of Final Boss to the game (The concept was made by me, the model by @RobinTharsGames and the Blender Cycles port by @TheManiacMartian , all back in November 2019)


That's it! There's obviously more content from the project but I can't be bothered to look through old chats, so I hope you've enjoyed this! haha.

I've learnt a lot from this project and I'm still learning. Thanks for sticking around with me guys! :P

That's all for now, cya!

- @thebonzee



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