Game
No Brakes
13 years ago

No Brakes GBJAM released / Postmortem!


Hi there! Here’s my new game, No Brakes, my entry for the #GBJAM!
As soon as I heard about the jam I thought: “Damn, I absolutely have to join!”
Problem is, when the jam started I was completely swamped by exams so I had to wait till the last 2-3 days to make something.

The game is heavily inspired by the movie Premium Rush…it is kinda obvious I guess.
You control a bike messenger who lost all the letters and now they’re scattered all over the city! The objective is to collect all the 64 letters and deliver them!
I even added a special power that can slow time, kinda like the movie. I think it’s cool, I probably could have done it better.

Of course I had to cut a LOT of stuff. At the beginning, the game was supposed to have a structure based on missions like reach the objective with a time limit, defeat other bikers…and at the end a final mission and an “endless” mode.
As usual, I didn’t have enough time and removed all the unnecessary stuff.

The car is based on the Ford Fiesta model because my mom used to have it years ago and for other obstacles I planned to add pedestrians and roadblocks but they didn’t make the cut. I’m sure someday I’ll be able to make a game without cutting 70% of the stuff I planned (yeah, sure…)

It was pretty fun though, I love the idea of making GameBoy themed games, it’s cool to work with these kind of limitations.

Ok, see ya, thank you for reading! :)



0 comments

Loading...

Next up

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Another house i made long time ago.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Finished work on the emotions of a new character for the tank universe

Shuiro Haname. #Commission

Commission for @ShuHaname

Levels' maps.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

:] me sigue sin gustar

:] I still don't like it