3 years ago

No progress today, my area had a power cut and by the time things came back on I had to rush to the shops and that was my whole day gone

#gameDev #indieGames #goblins #soloDev




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Adding a key system for Gates and stuff (on top of the existing Button system which is now over-rided by keys) I can also have other conditions like a specific number of enemies need to be killed before they open.

Need to fix the collision detection.

Charged Sticker Appreciation Post! Thank you so much for your support in November, I truly appreciate it I hope you're all keeping well and having an awesome December so far!

Please look after yourselves out there, and keep being awesome!!

WOOP!

I now have working Vertical Gates! Also reworked the build code so that the Wall parts are automatically built either side of the Gates, saves me having to work it out each time.

Mob locks work! Activating the Beacon locks the gate and spawns mobs, killing them all grants a reward and unlocks it letting you out again!

wait,

WAIT. WAIT WAIT WAIT. JOLTIDAY GOBLINS!?!?!?!!!!!!

Boom, shake shake the room!

Nothing I make will ever be better than the tiny birbs

Gimmi dem Goblins!!

Reworking the culling system so The Underground and the Caves uses a chunk system like the Island