Game
Five Night's At Bluonic's - The Factory

9 months ago

No update but I’d figure I say a Bluonic Tip.


If it’s your first time developing a game (especially a fan game)

Do not, under any circumstances over-scope your game!!

While it may be fun to try to come up with ideas, don’t get too ambitious with it, treat the game like a cake that you are designing with.

Start off small with a basic one and begin designing off from that, if it’s too big or too ambitious even for you, don’t add it into it.

You’re not trying to make a fancy cake that has alot of details on it and that it can slice open in two by itself, you’re trying to make your own cake with your own abilities.

Ask yourself the following when deicing on adding things to the game

“I’m I adding this to make my game better or is it to make my game bigger?”



0 comments

Loading...

Next up

Basil just set Forsaken back by 30 years.

There is actually no point in trying the game ever again.

I was meant to be out tomorrow, whoops. Anyways private playtesting commences.

I am garsh.

I'm old!

[Shatters into pieces]

Some new sneak peak at Hippo's restaurant underground floors

Employee dons the Bluonic suit for Halloween.

Asked to leave Playhouse Entertainment

New Screenshots + Game Page Screenshot and Soundtrack Update (AND 2K FOLLOWERS!)

Apparently IronJaiden is uh, weird in a bad way

Finalized plates for both this and Itch.io's game page.

Oh and I'll probably be out on friday.

Why she hitting the sonic pose

Who's that silver star I see?

(I'm gonna sleep now byeeee)