Game
Sleepless Nights
6 years ago

NOT ABANDONDED


Okay I know I haven’t spoken with you guys outside of discord in a while, but I have been working on this slowly. I realized that the software I was using for modeling props and characters was eventually going to charge me if I even tried to sell any games using it(Not planning on selling this game). I decided to switch over to Blender which has led to me having to relearn modeling and have run into a few issues here and there. Animations are also going to be taking a while as I have no idea how to even keyframe yet. (Probably really simple to learn but designing a prop doesn’t really need animation so I haven’t bothered researching that yet.).

In all the main issue left with this game is graphical bugs. So Stay tuned and remember to stop by the discord. https://discord.gg/XgKhygz



0 comments

Loading...

Next up

It's a bird, it's a plane, it's a Unicorn named Dave?

#RaiseTheRoof The games walls have been fixed and we decided to throw a party! YAY! We have released a new picture for you and in the next devlog there will be lore and lore and more lore and smore lore.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Levels' maps.

it happens

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror