2 years ago

Not bragging, just development got harder. I will have a busy month of May so April has to be the one with most progress.

Currently finishing the lines/dialogues scrits and oh boy, it got much more difficult to work with.


Make them sound realistic and much more immersive is just extremely difficult for me, i am still learning how to write properly and i would say that ChatGpt doesnt help at all. As much as they were prised, the bots are still incredibly dumb to write for people and its very noticible. The only good use is to look for grammar mistakes and variety of sinonims so the dialogue can sound diverse and more complex.
The characters personalities, interactions between them and humor has to be done sonely by me and its gets difficult. How can i make William sound like a normal person yet make him also a manipulative psycho without jumping from one state to another. Smoother transitions and fluidity within dialogue and also implement events occuring and even easter eggs.
I love working on it, but it breaks my brain pretty quickly at some point. I hope i can ask for some help from English fluent speaking people since, as much as i know English, i lack a lot of knowledge to write better scripts.



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Totally agree.

4 days untill the party

The usual sir.

Today me and my friend who is an Executive chef made this dish - we recreated the β€œPilaf of Birds and Beasts” inspired by Resident Evil Village.

The opening screen (inspired by Re Requiem)

Discord:https://discord.gg/5edJ5PGkj

Game:https://gamejolt.com/games/Achluophobia/1015245

I agree. Im also done with Huggy Wuggy game

Some screenshots from the Remastered project. Just gonna share.

The Real Prototype, not whatever that is people talk today