Make them sound realistic and much more immersive is just extremely difficult for me, i am still learning how to write properly and i would say that ChatGpt doesnt help at all. As much as they were prised, the bots are still incredibly dumb to write for people and its very noticible. The only good use is to look for grammar mistakes and variety of sinonims so the dialogue can sound diverse and more complex.
The characters personalities, interactions between them and humor has to be done sonely by me and its gets difficult. How can i make William sound like a normal person yet make him also a manipulative psycho without jumping from one state to another. Smoother transitions and fluidity within dialogue and also implement events occuring and even easter eggs.
I love working on it, but it breaks my brain pretty quickly at some point. I hope i can ask for some help from English fluent speaking people since, as much as i know English, i lack a lot of knowledge to write better scripts.
Next up
Previous work in debug
Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
new gameplay screenshot ( + all cameras are done)
Worked on the ambience sounds too. Still very WIP YT here - https://www.youtube.com/watch?v=XwbLt6VCnMA
Whiskers Scene remade in PS1 style, dynamic short animation.
Came back from work to work in Blender again. What have you been modeling lately?



















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