Next up
Vortex menu in 1.2
Concept of a new menu in 1.3 at the request of players. It remains to be seen whether we will do it or not.
And yes, VORTEX YUYUYU
P.S: Never mind that everything is so crooked, it's me :)
Awesome! How quickly time has passed, because already "quite soon" version 1.5 will be released! A lot of things will be added there, but I will show you first a new TP "dark mode" :)
The π« Safe
β
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6β¦).
I-Buki
Mio-Da!
Ibuki Mioda!
Who's is this little cuteyπΈ here? Thanksπ for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)












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